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MageRaid DPS · level 60

Level 60 Fire Mage raid DPS build

Combustion Hitcap” — DamageDamage per second, and by extension the damage-dealing role and the people playing it.We're at 3 DPS, need a tank and a healer. Full entry → in dungeonsA five-player instance. Pre-raid gear comes from here.Scholomance, Stratholme and the Blackrock dungeons are the endgame dungeons at 60. Full entry → and raidsA large-group instance — 20 or 40 players in vanilla — and the group itself. Weekly lockouts, big bosses, epic loot.Raid is Tuesday and Thursday, be on by seven. Full entry →.

A deep Fire raid Mage built around hit-capped Fireball damage, Ignite scaling, Combustion burst, and Arcane sustain from Clearcasting and Arcane Meditation.

Solid. A few specific changes below would lift it further.

Talents

18 Arcane / 33 Fire / 0 Frost · 51 points at level 60

Arcane · 18

  • Arcane Focus5/5
  • Arcane Subtlety2/2
  • Arcane Concentration5/5
  • Arcane Impact3/3
  • Arcane Meditation3/3

Fire · 33

  • Improved Fireball5/5
  • Ignite5/5
  • Flame Throwing2/2
  • Burning Soul3/3
  • Pyroblast1/1
  • Improved Scorch3/3
  • Hot Streak1/1
  • Master of Elements3/3
  • Critical Mass3/3
  • Blast Wave1/1
  • Fire Power5/5
  • Combustion1/1

Frost · 0

No points.

Gear

SlotItemStatsSource
HeadFrostfire Circlet108 armor · +22 Stamina · +23 Intellect · +35 Spell Power · +10 Hit · +28 Critical StrikeNaxxramas · Tier 3 set — token turn-in · Frostfire Regalia
NeckOnyxia Tooth Pendant+7 Agility · +8 Stamina · +10 Fire Resistance · +10 Hit · +14 Critical Strike
ShouldersFrostfire Shoulderpads97 armor · +17 Stamina · +18 Intellect · +9 Spirit · +36 Spell PowerNaxxramas · Tier 3 set — token turn-in · Frostfire Regalia
BackEarthweave Cloak44 armor · +15 Agility · +10 HitReputation · Cenarion Circle · Friendly
ChestBloodvine Vest92 armor · +13 Intellect · +20 Hit · +27 Spell PowerCrafted · Tailoring · skill 295 · Bloodvine Garb
WristsRockfury Bracers42 armor · +7 Stamina · +27 Spell Power · +10 HitReputation · Cenarion Circle · Revered
HandsDark Storm Gauntlets83 armor · +15 Intellect · +19 Stamina · +37 Spell Power · +10 HitTemple of Ahn'Qiraj · C'Thun
WaistFrostfire Belt75 armor · +10 Spirit · +19 Stamina · +21 Intellect · +28 Spell Power · +10 HitNaxxramas · Tier 3 set — token turn-in · Frostfire Regalia
LegsFrostfire Leggings116 armor · +10 Spirit · +26 Intellect · +25 Stamina · +10 Hit · +46 Spell PowerNaxxramas · Tier 3 set — token turn-in · Frostfire Regalia
FeetEnigma Boots82 armor · +15 Intellect · +6 Spirit · +15 Stamina · +28 Spell Power · +10 Hit · +4 Mana per 5 secTemple of Ahn'Qiraj · Tier 2.5 set — token turn-in · Enigma Vestments
Ring 1Ring of the Fallen God+6 Intellect · +5 Stamina · +37 Spell Power · +10 Hit
Ring 2Band of the Inevitable+36 Spell Power · +10 HitNaxxramas · Noth the Plaguebringer
Trinket 1Neltharion's Tear+44 Spell Power · +20 HitBlackwing Lair · Nefarian
Trinket 2The Restrained Essence of Sapphiron+40 Spell PowerNaxxramas · Sapphiron
Main HandBlessed Qiraji Pugio72–134 · 1.7s · 60.7 dps · +7 Stamina · +14 Critical Strike · +10 Hit · +18 Attack PowerTemple of Ahn'Qiraj · Token turn-in (Imperial Qiraji Armaments / Regalia)
Off HandRoyal Scepter of Vek'lor+9 Intellect · +10 Stamina · +14 Critical Strike · +10 Hit · +20 Spell PowerTemple of Ahn'Qiraj · Twin Emperors
Ranged / RelicBrilliant Wand50–93 · 1.2s · 59.9 dps · +7 Intellect · +9 Spell PowerCrafted · Enchanting · skill 300
  • Frostfire Regalia (4/9) (2) Reduces cooldown on your Evocation by 1 minute.; (4) Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec.
  • Bloodvine Garb (1/3)
  • Enigma Vestments (1/5)

Rotation

  1. 1Arcane Brilliancebuff not active on you
  2. 2Mage Armorbuff not active on you
  3. 3Pyroblastopener only
  4. 4Combustionwhen ready
  5. 5Scorchdebuff missing on target
  6. 6Living Flamewhen ready
  7. 7Living Bomb3+ enemies
  8. 8Flamestrike3+ enemies
  9. 9Arcane Explosion3+ enemies
  10. 10Fire Blastwhile moving
  11. 11Fireballwhen ready

Read top to bottom: use the first ability that is ready and whose condition holds.

Why it works

This is a 33/18 Fire build: Fire supplies the real damage engine with Improved Fireball, Ignite, Improved Scorch, Hot Streak, Critical Mass, Fire Power, and Combustion. Arcane is taken for Arcane Subtlety’s resistance reduction, Arcane Concentration, and Arcane Meditation so long raid fights do not collapse your mana bar.

The gear is chosen to reach roughly 160 hit rating, the level-60 boss spell-hit cap, without giving up the strongest caster pieces. Frostfire pieces carry high spell power, while Bloodvine Vest, Rockfury Bracers, Dark Storm Gauntlets, Enigma Boots, Neltharion’s Tear, Blessed Qiraji Pugio, and Royal Scepter of Vek’lor provide the hit backbone. Onyxia Tooth Pendant and Earthweave Cloak are lower-spell-power picks, but they are used because getting capped matters more than a small amount of raw spell power. The Restrained Essence of Sapphiron is the burst trinket; pair its use with Combustion and a full Fireball window.

Playstyle: keep Arcane Brilliance and Mage Armor up. On bosses, hard-cast Pyroblast only as the opener if you can start safely, then apply/refresh the Scorch fire-vulnerability debuff and spam Fireball. Use Combustion during burn windows, ideally with Sapphiron’s trinket active. When Hot Streak procs, fire the instant Pyroblast immediately. Living Flame is worth using on cooldown when it will fully tick. For 3+ targets, shift into Living Bomb, Flamestrike, then Arcane Explosion if stacked; otherwise keep casting Fireball into the priority target.

More Mage builds

Generated by the optimizer from WoW Forever client build 1.60.1.69913 and checked against the builder's rules (row gates, prerequisites, what the class can wear). The rating above is recomputed from today's data. Race not set — pick yours in the builder for racial bonuses.