Tracker
World of Warcraft: Forever
Release date, beta builds, and every change Blizzard has made — compiled from the game client, not from rumours. Nothing here is copied from other sites; every claim links to where it came from.
Key facts
- Announced
- BlizzCon 2026, 12–13 SeptemberBlizzard Watch, 12 Sep 2026, Game Informer, 12 Sep 2026
- Beta
- 17 September – 21 October 2026, level cap 30Icy Veins, Game Informer, 16 Sep 2026
- Launch
- 4 November 2026, 3pm Pacific, worldwideBlizzard Watch, 12 Sep 2026, Icy Veins
- First raids
- 9 December 2026 — Depths of the Barrow (10), Peak of Mount Hyjal (20), Onyxia's Lair (40)Icy Veins roadmap
- Price
- Included with a World of Warcraft subscriptionIcy Veins, Massively Overpowered, 12 Sep 2026
- Level cap
- 60, permanentlyMassively Overpowered, 12 Sep 2026, Game Informer, 12 Sep 2026
- Talents
- Vanilla shape — three trees, 51 points — with about a quarter of talents new and half rewrittenPC Gamer, Inven Global
- New race
- The Skyborne, a neutral elven raceGame Informer, 12 Sep 2026
- New zones
- Mount Hyjal, Zephras Isle, The Riverglades; ~1,000 new quests; 9 dungeonsGame Informer, 12 Sep 2026
- Itemization
- Hit and crit unified into single ratings; healing gear grants a third of its value as spell damageInven Global
Beta builds
Every client build Blizzard has pushed. Our data is compiled from the newest one.
- 1.60.1.69893currentSep 16, 2026
- 1.60.1.69876Sep 16, 2026
What changed, by class


WarriorArms · Fury · Protection

PaladinHoly · Protection · Retribution

HunterBeast Mastery · Marksmanship · Survival

RogueAssassination · Combat · Subtlety

PriestDiscipline · Holy · Shadow

ShamanElemental · Enhancement · Restoration

MageArcane · Fire · Frost

WarlockAffliction · Demonology · Destruction

DruidBalance · Feral Combat · Restoration
9 classes · 468 talents in the current build
Timeline
- Sep 17, 2026
Beta opens with a level 30 cap
The Forever beta went live with characters capped at 30, which means the endgame numbers you see in our calculators come from client data rather than from anyone's live testing. Beta runs until 21 October.
- Sep 16, 2026
Developers answer the big questions: a permanent home, seasonal content, no rush to 60
Blizzard framed Forever as a third pillar next to Retail and Classic: the cap stays at 60 for good, content arrives seasonally through 2027, and the design goal is the journey rather than a race to endgame.
Sources: Game Informer, 16 Sep 2026, Massively Overpowered, 12 Sep 2026
- Sep 14, 2026
Deep dive: every talent tree reworked, stats unified
The deep-dive panel confirmed what our data shows: passive stat talents are gone in favour of ones that change how you play, new nodes sit at the 16-point mark, and hit and crit collapse into single stats shared by melee, ranged and spells.
Sources: Inven Global, PC Gamer
- Sep 12, 2026
World of Warcraft: Forever announced at BlizzCon
Blizzard unveiled its long-rumoured Classic-plus: vanilla Azeroth expanded with three new zones, around a thousand new quests, nine dungeons, new raids and a neutral elven race, the Skyborne, launching worldwide on 4 November with no extra purchase.
Sources: Blizzard Watch, 12 Sep 2026, Game Informer, 12 Sep 2026
Frequently asked
- What is World of Warcraft: Forever?
- Forever is Blizzard's new permanent version of vanilla-era World of Warcraft, announced at BlizzCon 2026. It keeps the level 60 cap and the original talent trees but adds new zones, quests, dungeons, raids, a new race and reworked talents and items, with more content arriving seasonally.
- When does WoW Forever release?
- Launch is 4 November 2026 at 3pm Pacific time, worldwide. The first raids open on 9 December 2026.
- When is the WoW Forever beta?
- The beta started on 17 September 2026 with a level 30 cap and runs until 21 October 2026.
- Does WoW Forever cost extra?
- No. It is included with a standard World of Warcraft subscription.
- Is there a WoW Forever talent calculator?
- Yes — DamageMeters has a calculator for all nine classes built from the beta client's own data, updated every build, with every rank's tooltip and shareable links.
- How are Forever's talents different from Classic?
- The trees keep the vanilla shape (three trees, 51 points) but Blizzard replaced passive stat talents with gameplay-changing ones and added new nodes at the 16-point mark. Our data shows 113 added, 77 removed and 295 rewritten or moved talents versus Classic Era.