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Shaman talent changes in WoW Forever

Compared with Classic Era, talent by talent: 12 added, 32 rewritten or moved, 8 removed, 6 untouched. Open the Shaman calculator.

Elemental

New in Forever

  • Lightning Overload · row 5 · 3 ranks

    Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

  • Earthbound · row 5 · 1 rank

    Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

  • Lava Burst · row 7 · 1 rank

    You hurl molten lava at the target, dealing 113 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Rewritten or moved

  • Convection5 ranks

    Classic Era
    Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.

    Forever
    Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.

  • Concussion5 ranks

    Classic Era
    Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.

    Forever
    Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.

  • Elemental Warding3 ranks

    Classic Era
    Reduces damage taken from Fire, Frost and Nature effects by 10%.

    Forever
    Reduces damage taken from Fire, Frost, and Nature effects by 10%.

  • Reverberation5 ranks · moved from row 3 to row 2

    Classic Era
    Reduces the cooldown of your Shock spells by 1 sec.

    Forever
    Reduces the cooldown of your Shock spells by 1.0 sec.

  • Call of Flame3 ranks

    Classic Era
    Increases the damage done by your Fire Totems by 15%.

    Forever
    Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.

  • Elemental Devastation3 ranks · moved from row 4 to row 2

    Classic Era
    Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.

    Forever
    Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.

  • Elemental Fury1 → 5 ranks · moved from row 5 to row 3

    Classic Era
    Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.

    Forever
    Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.

  • Improved Fire Nova2 ranks

    Classic Era
    Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.

    Forever
    Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.

  • Eye of the Storm3 ranks

    Classic Era
    Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.

    Forever
    Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.

  • Call of Thunder5 → 1 ranks · moved from row 3 to row 4

    Classic Era
    Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%.

    Forever
    Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.

  • Elemental Reach2 ranks

    Classic Era
    Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.

    Forever
    Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.

  • Elemental Alacrity5 → 3 ranks

    Classic Era
    Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.

    Forever
    Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.

Removed

  • Elemental Mastery · row 7 · 1 rank

    When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.

1 talents in Elemental are unchanged.

Enhancement

New in Forever

  • Mental Dexterity · row 2 · 3 ranks

    Increases your Attack Power by an amount equal to 100% of your Intellect.

  • Shamanistic Focus · row 3 · 1 rank

    Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

  • Mental Quickness · row 5 · 2 ranks

    Increases your spell damage and healing by up to 30% of your Intellect.

  • Improved Stormstrike · row 5 · 2 ranks

    When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.

  • Maelstrom Weapon · row 6 · 5 ranks

    When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.

  • Rage of the Farseer · row 7 · 1 rank

    Increases your melee attack speed and spell casting speed by 30% for 25 sec.

Rewritten or moved

  • Earth's Grasp2 ranks · moved from row 2 to row 1

    Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.

  • Thundering Strikes5 ranks · moved from row 2 to row 1

    Classic Era
    Improves your chance to get a critical strike with your weapon attacks by 5%.

    Forever
    Improves your chance to get a critical strike with all spells and attacks by 5%.

  • Ancestral Knowledge5 ranks

    Classic Era
    Increases your maximum Mana by 5%.

    Forever
    Increases your Intellect by 10%.

  • Improved Ghost Wolf2 ranks

    Classic Era
    Reduces the cast time of your Ghost Wolf spell by 2 sec.

    Forever
    Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.

  • Elemental Weapons3 ranks · moved from row 5 to row 3

    Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.

  • Anticipation5 → 3 ranks

    Classic Era
    Increases your chance to dodge by an additional 5%.

    Forever
    Increases your chance to dodge by an additional 6%.

  • Toughness5 ranks

    Classic Era
    Increases your armor value from items by 10%.

    Forever
    Increases your Stamina by 10%.

  • Flurry5 ranks

    Classic Era
    Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.

    Forever
    Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.

  • Stormstrike1 rank · moved from row 7 to row 4

    Classic Era
    Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.

    Forever
    Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

  • Spirit Weapons1 rank

    Classic Era
    Gives a chance to parry enemy melee attacks.

    Forever
    Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.

Removed

  • Shield Specialization · row 1 · 5 ranks

    Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.

  • Enhancing Totems · row 3 · 2 ranks

    Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.

  • Two-Handed Axes and Maces · row 3 · 1 rank

    Allows you to use Two-Handed Axes and Two-Handed Maces.

  • Improved Weapon Totems · row 5 · 2 ranks

    Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.

  • Weapon Mastery · row 6 · 5 ranks

    Increases the damage you deal with all weapons by 10%.

2 talents in Enhancement are unchanged.

Restoration

New in Forever

  • Mindfulness · row 2 · 3 ranks

    Allows 50% of your Mana regeneration to continue while casting.

  • Water Shield · row 3 · 1 rank

    The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

  • Riptide · row 7 · 1 rank

    Heals a friendly target for 480, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Rewritten or moved

  • Totemic Focus5 ranks · moved from row 2 to row 1

    Classic Era
    Reduces the Mana cost of your totems by 25%.

    Forever
    Reduces the Mana cost of your totems and any spells that summon or move them by 25%.

  • Natural Grace3 ranks · moved from row 3 to row 2

    Classic Era
    Reduces the threat generated by your healing spells by 15%.

    Forever
    Reduces the threat generated by your spells by 15%.

  • Tidal Focus5 ranks · moved from row 1 to row 2

    Classic Era
    Reduces the Mana cost of your healing spells by 5%.

    Forever
    Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.

  • Improved Reincarnation2 ranks

    Classic Era
    Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.

    Forever
    Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.

  • Ancestral Healing3 ranks · moved from row 2 to row 3

    Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.

  • Healing Focus5 → 3 ranks

    Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

  • Tidal Mastery5 ranks

    Classic Era
    Increases the critical effect chance of your healing and lightning spells by 5%.

    Forever
    Increases the critical effect chance of your healing spells by 5%.

  • Restorative Totems5 ranks

    Classic Era
    Increases the effect of your Mana Spring and Healing Stream Totems by 25%.

    Forever
    Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.

  • Mana Tide Totem1 rank · moved from row 7 to row 4

    Classic Era
    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.

    Forever
    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

  • Healing Way3 ranks

    Classic Era
    Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.

    Forever
    Increases the amount healed by your Healing Wave spell by 25%.

Removed

  • Nature's Guidance · row 3 · 3 ranks

    Increases your chance to hit with melee attacks and spells by 3%.

  • Totemic Mastery · row 3 · 1 rank

    The radius of your totems that affect friendly targets is increased to 30 yd.

3 talents in Restoration are unchanged.