Warrior talent changes in WoW Forever
Compared with Classic Era, talent by talent: 9 added, 38 rewritten or moved, 8 removed, 6 untouched. Open the Warrior calculator.
Arms
New in Forever
Spearing Strike · row 4 · 1 rankA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Bloodthrill · row 5 · 5 ranksYour melee attacks against targets afflicted by your Rend have a 10% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
Weaponmaster · row 5 · 5 ranksGives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Polearm:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace/Staff:|R Your attacks ignore 15% of your target's armor. |CFFFFFFFFSword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Rewritten or moved
Improved Heroic Strike3 ranksClassic Era
Reduces the cost of your Heroic Strike ability by 3 rage points.Forever
Reduces the cost of your Heroic Strike ability by 3 Rage.
Improved Rend3 ranksClassic Era
Increases the bleed damage done by your Rend ability by 35%.Forever
Increases the Bleed damage done by your Rend ability by 35%.
Improved Charge2 ranksClassic Era
Increases the amount of rage generated by your Charge ability by 6.Forever
Increases the Rage generated by your Charge ability by 6.
Improved Tactical Mastery5 ranksClassic Era
You retain up to 25 of your rage points when you change stances.Forever
Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Improved Overpower2 ranks · moved from row 3 to row 2Increases the critical strike chance of your Overpower ability by 50%.
Anger Management1 rankClassic Era
Increases the time required for your rage to decay while out of combat by 30%.Forever
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep Wounds3 ranksClassic Era
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.Forever
Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Two-Handed Weapon Specialization5 → 3 ranksClassic Era
Increases the damage you deal with two-handed melee weapons by 5%.Forever
Increases the damage you deal with two-handed melee weapons by 3%.
Impale2 ranksClassic Era
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.Forever
Increases the critical strike damage bonus of your abilities by 20%.
Improved Slam5 → 2 ranks · moved from row 5 to row 6Classic Era
Decreases the casting time of your Slam ability by 0.5 sec.Forever
Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts your melee swing time.
Removed
Axe Specialization · row 5 · 5 ranksIncreases your chance to get a critical strike with Axes by 5%.
Mace Specialization · row 5 · 5 ranksGives you a 6% chance to stun your target for 3 sec with a Mace.
Sword Specialization · row 5 · 5 ranksGives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.
Polearm Specialization · row 6 · 5 ranksIncreases your chance to get a critical strike with Polearms by 5%.
4 talents in Arms are unchanged.
Fury
New in Forever
Boundless Rage · row 3 · 3 ranksIncreases your maximum Rage by 30.
Raging Blows · row 4 · 1 rankCauses your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
Precision · row 5 · 3 ranksImproves your chance to hit by 3%.
Rewritten or moved
Booming Voice5 ranksClassic Era
Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 50%.Forever
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
Cruelty5 ranksClassic Era
Increases your chance to get a critical strike with melee weapons by 5%.Forever
Improves your chance to get a critical strike with melee attacks by 5%.
Iron Will5 ranks · moved from row 2 to row 2Classic Era
Increases your chance to resist Stun and Charm effects by an additional 15%.Forever
Reduces the duration of Stun and Fear effects inflicted on you by 15%.
Unbridled Wrath5 ranksClassic Era
Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon.Forever
Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Improved Cleave3 ranksClassic Era
Increases the bonus damage done by your Cleave ability by 120%.Forever
Reduces the Rage cost of your Cleave ability by 3.
Piercing Howl1 rankClassic Era
Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.Forever
Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
Blood Craze3 ranksClassic Era
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.Forever
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Dual Wield Specialization5 ranksClassic Era
Increases the damage done by your offhand weapon by 25%.Forever
Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.
Enrage5 ranksClassic Era
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.Forever
Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
Death Wish1 rankClassic Era
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.Forever
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Improved Berserker Rage2 ranksClassic Era
The Berserker Rage ability will generate 10 rage when used.Forever
Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Flurry5 ranksClassic Era
Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.Forever
Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Bloodthirst1 rankClassic Era
Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.Forever
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Removed
Improved Demoralizing Shout · row 2 · 5 ranksIncreases the melee attack power reduction of your Demoralizing Shout by 40%.
Improved Battle Shout · row 3 · 5 ranksIncreases the melee attack power bonus of your Battle Shout by 25%.
2 talents in Fury are unchanged.
Protection
New in Forever
Master of Defense · row 3 · 2 ranksGrants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Vanguard · row 4 · 1 rankYour Charge ability is now usable while in Defensive Stance.
Focused Rage · row 6 · 3 ranksReduces the Rage cost of your offensive abilities by 3.
Rewritten or moved
Shield Specialization5 ranksClassic Era
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.Forever
Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
Anticipation5 ranksClassic Era
Increases your Defense skill by 10.Forever
Increases your Defense Skill by 20.
Improved Bloodrage2 ranksClassic Era
Increases the instant Rage generated by your Bloodrage ability by 5.Forever
Increases all the Rage generated by your Bloodrage ability by 50%.
Toughness5 ranksClassic Era
Increases your armor value from items by 10%.Forever
Increases your Armor value from items by 10%.
Improved Thunder Clap3 ranks · moved from row 2 to row 2Classic Era
Reduces the cost of your Thunder Clap ability by 4 rage points.Forever
Reduces the Rage cost of your Thunder Clap ability by 6.
Last Stand1 rankClassic Era
When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.Forever
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Improved Revenge3 ranksClassic Era
Gives your Revenge ability a 45% chance to stun the target for 3 sec.Forever
Increases damage dealt by your Revenge ability by 60%.
Defiance5 → 3 ranksClassic Era
Increases the threat generated by your attacks by 15% while in Defensive Stance.Forever
Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
Improved Sunder Armor3 ranksClassic Era
Reduces the cost of your Sunder Armor ability by 3 rage points.Forever
Reduces the Rage cost of your Sunder Armor ability by 3.
Improved Disarm3 ranksClassic Era
Increases the duration of your Disarm ability by 3 secs.Forever
Reduces the cooldown of your Disarm ability by 20 secs.
Improved Shield Wall2 ranksClassic Era
Increases the effect duration of your Shield Wall ability by 5 secs.Forever
Reduces the cooldown of your Shield Wall ability by 11.0 min.
Concussion Blow1 rankClassic Era
Stuns the opponent for 5 sec.Forever
Stuns the target for 5 sec.
Improved Shield Bash2 ranksClassic Era
Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.Forever
Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Bastion5 ranks · moved from row 6 to row 5Classic Era
Increases the damage you deal with One-Handed Melee weapons by 10%.Forever
Increases all damage you deal by 10% while a shield is equipped.
Shield Slam1 rankClassic Era
Slam the target with your shield, causing 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.Forever
Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Removed
Improved Shield Block · row 3 · 3 ranksAllows your Shield Block ability to block an additional attack and increases the duration by 2 seconds.
Improved Taunt · row 4 · 2 ranksReduces the cooldown of your Taunt ability by 2 sec.
0 talents in Protection are unchanged.