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Hunter talent changes in WoW Forever

Compared with Classic Era, talent by talent: 14 added, 28 rewritten or moved, 10 removed, 8 untouched. Open the Hunter calculator.

Beast Mastery

New in Forever

  • Focused Fire · row 2 · 2 ranks

    Increases all damage you and your pet deal by 2% while your pet is active.

  • Summon Hawk · row 4 · 1 rank

    Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Rewritten or moved

  • Deadly Aspects5 ranks

    Classic Era
    While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.

    Forever
    While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.

  • Endurance Training5 ranks

    Classic Era
    Increases the Health of your pets by 15%.

    Forever
    Increases the Health and Armor of your pets by 15%.

  • Improved Aspect of the Monkey5 → 3 ranks

    Classic Era
    Increases the Dodge bonus of your Aspect of the Monkey by 5%.

    Forever
    Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

  • Pathfinding2 ranks · moved from row 3 to row 2

    Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.

  • Bestial Swiftness1 rank

    Classic Era
    Increases the outdoor movement speed of your pets by 30%.

    Forever
    Increases the movement speed of your pets by 30%.

  • Unleashed Fury5 ranks

    Classic Era
    Increases the damage done by your pets by 20%.

    Forever
    Increases the damage done by your pets and hawks by 15%.

  • Improved Mend Pet2 ranks

    Classic Era
    Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.

    Forever
    Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

  • Ferocity5 ranks

    Classic Era
    Increases the critical strike chance of your pets by 15%.

    Forever
    Increases the critical strike chance of your pets and hawks by 10%.

  • Spirit Bond2 ranks

    Classic Era
    While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.

    Forever
    While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.

  • Intimidation1 rank

    Classic Era
    Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.

    Forever
    Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

  • Bestial Discipline2 ranks

    Classic Era
    Increases the Focus regeneration of your pets by 20%.

    Forever
    Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.

Removed

  • Improved Eyes of the Beast · row 2 · 2 ranks

    Increases the duration of your Eyes of the Beast by 60 sec.

  • Thick Hide · row 2 · 3 ranks

    Increases the Armor rating of your pets by 30%.

3 talents in Beast Mastery are unchanged.

Marksmanship

New in Forever

  • Improved Stings · row 2 · 3 ranks

    Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

  • Careful Aim · row 2 · 5 ranks

    Increases your Attack Power by 100% of your Intellect.

  • Rapid Killing · row 3 · 2 ranks

    Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

  • Lone Wolf · row 3 · 1 rank

    You deal 20% increased damage with all attacks while you do not have an active pet.

  • Rapid Recuperation · row 5 · 2 ranks

    Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.

  • Sniper Shot · row 7 · 1 rank

    A steady snipe that increases ranged damage by 160.

Rewritten or moved

  • Hawk Eye3 ranks · moved from row 3 to row 1

    Increases the range of your ranged weapons by 6 yards.

  • Lethal Attacks5 ranks · moved from row 2 to row 1

    Classic Era
    Increases your critical strike chance with ranged weapons by 5%.

    Forever
    Increases your critical strike chance with all attacks by 5%.

  • Efficiency5 ranks · moved from row 1 to row 2

    Classic Era
    Reduces the Mana cost of your Shots and Stings by 10%.

    Forever
    Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.

  • Improved Arcane Shot5 ranks

    Classic Era
    Reduces the cooldown of your Arcane Shot by 1 sec.

    Forever
    Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

  • Trueshot Aura1 rank · moved from row 7 to row 4

    Classic Era
    Increases the attack power of party members within 45 yards by 50. Lasts 30 min.

    Forever
    Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.

  • Mortal Shots5 ranks

    Classic Era
    Increases your ranged weapon critical strike damage bonus by 30%.

    Forever
    Increases the critical strike damage bonus on all ranged abilities by 30%.

  • Barrage3 ranks

    Classic Era
    Increases the damage done by your Multi-Shot and Volley spells by 15%.

    Forever
    Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.

Removed

  • Improved Hunter's Mark · row 2 · 5 ranks

    Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 15%.

  • Aimed Shot · row 3 · 1 rank

    An aimed shot that increases ranged damage by 70.

  • Improved Serpent Sting · row 4 · 5 ranks

    Increases the damage done by your Serpent Sting by 10%.

  • Improved Scorpid Sting · row 5 · 3 ranks

    Reduces the Stamina of targets affected by your Scorpid Sting by 30% of the amount of Strength reduced.

3 talents in Marksmanship are unchanged.

Survival

New in Forever

  • Predator's Edge · row 4 · 5 ranks

    Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.

  • Resourcefulness · row 5 · 2 ranks

    Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 100% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.

  • Expose Prey · row 5 · 2 ranks

    Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.

  • Survivalist's Discipline · row 5 · 2 ranks

    Reduces the cooldown of your Trap and Deterrence abilities by 40%.

  • Strider Kick · row 5 · 1 rank

    A powerful kick that deals 100% melee weapon damage.

  • Lacerating Strikes · row 7 · 1 rank

    Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.

Rewritten or moved

  • Improved Tracking3 → 5 ranks

    Classic Era
    Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.

    Forever
    While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

  • Deflection5 ranks

    Classic Era
    Increases your Parry chance by 5%.

    Forever
    Increases your Parry chance by 10%.

  • Entrapment5 ranks

    Classic Era
    Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.

    Forever
    When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.

  • Savage Strikes2 ranks

    Classic Era
    Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.

    Forever
    Increases the critical strike chance of all your melee abilities by 4%.

  • Survivalist5 ranks · moved from row 3 to row 2

    Classic Era
    Increases total health by 10%.

    Forever
    Increases your total Health by 10%.

  • Improved Wing Clip5 → 3 ranks

    Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.

  • Surefooted3 ranks · moved from row 4 to row 3

    Classic Era
    Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.

    Forever
    Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

  • Survival Tactics2 ranks

    Classic Era
    Decreases the chance enemies will resist trap effects by 10%.

    Forever
    Increases your chance to hit with your Trap and Feign Death abilities by 10%.

  • Counterattack1 rank · moved from row 5 to row 4

    Classic Era
    A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

    Forever
    A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

  • Lightning Reflexes5 ranks

    Classic Era
    Increases your Agility by 15%.

    Forever
    Increases your Agility by 10%.

Removed

  • Humanoid Slaying · row 1 · 3 ranks

    Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.

  • Improved Feign Death · row 4 · 2 ranks

    Reduces the chance your Feign Death ability will be resisted by 4%.

  • Killer Instinct · row 5 · 3 ranks

    Increases your critical strike chance with all attacks by 3%.

  • Wyvern Sting · row 7 · 1 rank

    A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

2 talents in Survival are unchanged.