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Rogue talent changes in WoW Forever

Compared with Classic Era, talent by talent: 9 added, 36 rewritten or moved, 7 removed, 8 untouched. Open the Rogue calculator.

Assassination

New in Forever

  • Mutilate · row 5 · 1 rank

    Instantly attacks with both weapons for 75% weapon damage plus an additional 17.25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

  • Venom · row 7 · 1 rank

    Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Rewritten or moved

  • Improved Gouge3 ranks · moved from row 1 to row 1

    Classic Era
    Increases the effect duration of your Gouge ability by 1.5 sec.

    Forever
    Increases the duration of your Gouge ability by 1.5 sec.

  • Remorseless Attacks2 ranks

    Classic Era
    After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.

    Forever
    After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

  • Malice5 ranks

    Classic Era
    Increases your critical strike chance by 5%.

    Forever
    Increases your critical strike chance with all attacks and Poisons by 5%.

  • Ruthlessness3 ranks

    Classic Era
    Gives your finishing moves a 60% chance to add a combo point to your target.

    Forever
    Gives your finishing moves a 60% chance to add a Combo Point to your target.

  • Murder2 ranks

    Classic Era
    Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.

    Forever
    Increases all damage dealt by 4% against Humanoid and Giant targets.

  • Relentless Strikes1 rank

    Classic Era
    Your finishing moves have a 20% chance per combo point to restore 25 energy.

    Forever
    Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.

  • Improved Expose Armor2 ranks

    Classic Era
    Increases the armor reduced by your Expose Armor ability by 50%.

    Forever
    Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.

  • Lethality5 ranks

    Classic Era
    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage abilities by 30%.

    Forever
    Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.

  • Cold Blood1 rank · moved from row 5 to row 4

    Classic Era
    When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.

    Forever
    When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

  • Improved Poisons5 ranks

    Classic Era
    Increases the chance to apply poisons to your target by 10%.

    Forever
    Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.

  • Vigor1 → 2 ranks · moved from row 7 to row 5

    Increases your maximum Energy by 10.

  • Improved Kidney Shot3 → 2 ranks

    Classic Era
    While affected by your Kidney Shot ability, the target receives an additional 9% damage from all sources.

    Forever
    Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.

  • Seal Fate5 ranks

    Classic Era
    Your critical strikes from abilities that add combo points have a 100% chance to add an additional combo point.

    Forever
    Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.

2 talents in Assassination are unchanged.

Combat

New in Forever

  • Puncturing Wounds · row 2 · 3 ranks

    Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

  • Flawless Execution · row 4 · 1 rank

    Reduces the Energy cost of your Eviscerate ability by 10.

Rewritten or moved

  • Improved Eviscerate3 ranks · moved from row 1 to row 1

    Classic Era
    Increases the damage done by your Eviscerate ability by 15%.

    Forever
    Increases the damage done by your Eviscerate ability by 20%.

  • Deflection5 → 3 ranks

    Classic Era
    Increases your Parry chance by 5%.

    Forever
    Increases your Parry chance by 6%.

  • Precision5 → 3 ranks

    Classic Era
    Increases your chance to hit with melee weapons by 5%.

    Forever
    Improves your chance to hit by 3%.

  • Endurance2 ranks

    Classic Era
    Reduces the cooldown of your Sprint and Evasion abilities by 1.5 min.

    Forever
    Reduces the cooldown of your Sprint and Evasion abilities by 60%.

  • Improved Kick2 ranks

    Classic Era
    Gives your Kick ability a 100% chance to silence the target for 2 sec.

    Forever
    Gives your Kick ability a 100% chance to Silence the target for 2 sec.

  • Dual Wield Specialization5 ranks

    Classic Era
    Increases the damage done by your offhand weapon by 50%.

    Forever
    Increases the damage done by your off-hand weapon by 25%.

  • Blade Flurry1 rank

    Classic Era
    Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

    Forever
    Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.

  • Hack and Slash5 ranks

    Classic Era
    Gives you a 5% chance to get an extra attack on the same target after dealing damage with your Sword.

    Forever
    Gives your melee weapon attacks a benefit depending on the weapon. |CFFFFFFFFAxe/Sword:|R Your successful melee attacks have a 5% chance to trigger an extra attack on the target. |CFFFFFFFFDagger/Fist:|R Increases your critical strike chance by 5%. |CFFFFFFFFMace:|R Your attacks ignore 15% of your target's armor.

  • Weapon Expertise2 ranks

    Classic Era
    Increases your skill with Sword, Fist and Dagger weapons by 5.

    Forever
    Reduces the chance for your attacks to be Dodged or Parried by 2%.

  • Aggression3 ranks

    Classic Era
    Increases the damage of your Sinister Strike and Eviscerate abilities by 6%.

    Forever
    Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.

Removed

  • Improved Backstab · row 2 · 3 ranks

    Increases the critical strike chance of your Backstab ability by 30%.

  • Dagger Specialization · row 4 · 5 ranks

    Increases your chance to get a critical strike with Daggers by 5%.

  • Mace Specialization · row 5 · 5 ranks

    Increases your skill with Maces by 5, and gives you a 6% chance to stun your target for 3 sec with a mace.

  • Fist Weapon Specialization · row 5 · 5 ranks

    Increases your chance to get a critical strike with Fist Weapons by 5%.

5 talents in Combat are unchanged.

Subtlety

New in Forever

  • Dirty Tricks · row 2 · 2 ranks

    Reduces the Energy cost of your Sap and Blind abilities by 50%.

  • Improved Distract · row 3 · 2 ranks

    Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.

  • Quietus · row 6 · 5 ranks

    Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.

  • Cutthroat · row 6 · 5 ranks

    Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.

  • Thousand Cuts · row 7 · 1 rank

    When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.

Rewritten or moved

  • Camouflage5 ranks · moved from row 2 to row 1

    Classic Era
    Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.

    Forever
    Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.

  • Master of Deception5 → 3 ranks

    Classic Era
    Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).

    Forever
    Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.

  • Opportunity5 → 2 ranks

    Classic Era
    Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.

    Forever
    Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.

  • Setup3 ranks · moved from row 4 to row 2

    Classic Era
    Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.

    Forever
    Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.

  • Elusiveness2 ranks

    Classic Era
    Reduces the cooldown of your Vanish and Blind abilities by 1.5 min.

    Forever
    Reduces the cooldown of your Vanish and Blind abilities by 90 sec.

  • Improved Ambush3 ranks · moved from row 3 to row 2

    Increases the critical strike chance of your Ambush ability by 45%.

  • Initiative3 ranks

    Classic Era
    Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

    Forever
    Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

  • Ghostly Strike1 rank

    Classic Era
    A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

    Forever
    A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

  • Heightened Senses2 ranks · moved from row 5 to row 4

    Classic Era
    Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).

    Forever
    Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.

  • Premeditation1 rank · moved from row 7 to row 4

    Classic Era
    When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.

    Forever
    Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.

  • Serrated Blades3 ranks

    Classic Era
    Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.

    Forever
    Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.

  • Dirty Deeds2 ranks

    Classic Era
    Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20.

    Forever
    Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.

  • Hemorrhage1 rank

    Classic Era
    An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 sec. Awards 1 combo point.

    Forever
    An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.

Removed

  • Sleight of Hand · row 2 · 2 ranks

    Reduces the chance you are critically hit by melee and ranged attacks by 2% and increases the threat reduction of your Feint ability by 20%.

  • Improved Sap · row 4 · 3 ranks

    Gives you a 90% chance to return to stealth mode after using your Sap ability.

  • Deadliness · row 6 · 5 ranks

    Increases your Attack Power by 10%.

1 talents in Subtlety are unchanged.