DAMAGE METERSOpen the builder

Paladin talent changes in WoW Forever

Compared with Classic Era, talent by talent: 20 added, 29 rewritten or moved, 12 removed, 3 untouched. Open the Paladin calculator.

Holy

New in Forever

  • Improved Holy Strike · row 1 · 2 ranks

    Reduces the cooldown of your Holy Strike ability by 2 sec.

  • Voice of Truth · row 3 · 1 rank

    Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.

  • Reverence · row 3 · 3 ranks

    Allows 30% of your Mana regeneration to continue while casting.

  • Purifying Power · row 3 · 2 ranks

    Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

  • Infusion of Light · row 4 · 2 ranks

    Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.

  • Divine Precision · row 5 · 3 ranks

    Improves your chance to hit with Holy spells by 18%.

  • Consecrated Ground · row 5 · 2 ranks

    Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.

  • Light's Vigil · row 7 · 1 rank

    Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 324, or enemy targets to suffer 182 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.

Rewritten or moved

  • Healing Light3 ranks · moved from row 3 to row 2

    Classic Era
    Increases the amount healed by your Holy Light and Flash of Light spells by 12%.

    Forever
    Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.

  • Spiritual Focus5 → 2 ranks

    Classic Era
    Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.

    Forever
    Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.

  • Improved Seals5 → 3 ranks

    Classic Era
    Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 15%.

    Forever
    Increases the damage done by your Seals and Judgements by 15%.

  • Unyielding Faith2 ranks · moved from row 3 to row 2

    Classic Era
    Increases your chance to resist Fear and Disorient effects by an additional 10%.

    Forever
    Reduces the duration of Fear and Disorient effects on you by 30%.

  • Illumination5 ranks

    Classic Era
    After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.

    Forever
    After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.

  • Divine Favor1 rank · moved from row 5 to row 4

    When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

  • Holy Shock1 rank · moved from row 7 to row 5

    Classic Era
    Blasts the target with Holy energy, causing 220 Holy damage to an enemy, or 220 healing to an ally.

    Forever
    Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.

  • Holy Power5 ranks

    Classic Era
    Increases the critical effect chance of your Holy spells by 5%.

    Forever
    Increases the critical strike chance of your Holy Shock spell by 15%, and all other spells by 5%.

Removed

  • Consecration · row 3 · 1 rank

    Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.

  • Improved Lay on Hands · row 3 · 2 ranks

    Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.

  • Improved Blessing of Wisdom · row 4 · 2 ranks

    Increases the effect of your Blessing of Wisdom spell by 20%.

  • Lasting Judgement · row 5 · 3 ranks

    Increases the duration of your Judgement of Light and Judgement of Wisdom by 30 sec.

2 talents in Holy are unchanged.

Protection

New in Forever

  • Improved Seal of Fury · row 3 · 1 rank

    When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.

  • Sacred Duty · row 3 · 2 ranks

    Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.

  • Swift Judgement · row 4 · 1 rank

    Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.

  • Templar's Bulwark · row 5 · 1 rank

    When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

  • Iron Creed · row 6 · 5 ranks

    Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.

Rewritten or moved

  • Toughness5 ranks · moved from row 2 to row 1

    Increases your armor value from items by 10%.

  • Redoubt5 ranks

    Classic Era
    Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.

    Forever
    Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.

  • Precision3 ranks

    Classic Era
    Increases your chance to hit with melee weapons by 3%.

    Forever
    Improves your chance to hit by 3%.

  • Guardian's Favor2 ranks

    Classic Era
    Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 6 sec.

    Forever
    Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.

  • Anticipation5 ranks · moved from row 3 to row 2

    Classic Era
    Increases your Defense skill by 10.

    Forever
    Increases your Defense Skill by 20.

  • Improved Righteous Fury3 ranks

    Classic Era
    Increases the amount of threat generated by your Righteous Fury spell by 50%.

    Forever
    While Righteous Fury is active, all damage taken is reduced by 6%.

  • Shield Specialization3 ranks

    Classic Era
    Increases the amount of damage absorbed by your shield by 30%.

    Forever
    Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.

  • One-Handed Weapon Specialization5 → 3 ranks · moved from row 6 to row 4

    Increases the damage you deal with one-handed melee weapons by 10%.

  • Reckoning5 ranks

    Classic Era
    Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.

    Forever
    Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike.

  • Holy Shield1 rank

    Classic Era
    Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

    Forever
    Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

Removed

  • Improved Devotion Aura · row 1 · 5 ranks

    Increases the armor bonus of your Devotion Aura by 25%.

  • Blessing of Kings · row 3 · 1 rank

    Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.

  • Improved Concentration Aura · row 4 · 3 ranks

    Increases the effect of your Concentration Aura by an additional 15% and gives all group members affected by the aura an additional 15% chance to resist Silence and Interrupt effects.

  • Blessing of Sanctuary · row 5 · 1 rank

    Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.

1 talents in Protection are unchanged.

Retribution

New in Forever

  • Holy Conduit · row 2 · 2 ranks

    Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

  • Sanctified Judgement · row 3 · 3 ranks

    Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

  • Sacred Arbiter · row 4 · 1 rank

    Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.

  • Crusade · row 4 · 2 ranks

    Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets.

  • Champion of the Light · row 6 · 3 ranks

    Increases your spell damage and healing by up to 100% of your Intellect.

  • Instrument of Law · row 6 · 2 ranks

    Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.

  • Twist of Light · row 7 · 1 rank

    When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

Rewritten or moved

  • Deflection5 ranks · moved from row 2 to row 1

    Increases your Parry chance by 5%.

  • Benediction5 ranks

    Classic Era
    Reduces the Mana cost of your Judgement and Seal spells by 15%.

    Forever
    Reduces the Mana cost of all instant cast spells and abilities by 10%.

  • Improved Judgement2 ranks

    Classic Era
    Decreases the cooldown of your Judgement spell by 2 sec.

    Forever
    Decreases the cooldown of your Judgement ability by 2 sec.

  • Conviction5 ranks · moved from row 3 to row 2

    Classic Era
    Increases your chance to get a critical strike with melee weapons by 5%.

    Forever
    Improves your chance to get a critical strike with melee attacks by 5%.

  • Vindication3 ranks

    Classic Era
    Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 15%10 sec.

    Forever
    Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6, and increase your Attack Power by 3% for 30 sec.

  • Seal of Command1 rank

    Classic Era
    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 50.5 Holy damage, 101 if the target is stunned or incapacitated.

    Forever
    Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 48.5 Holy damage, 97 if the target is stunned or incapacitated.

  • Pursuit of Justice2 ranks

    Classic Era
    Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.

    Forever
    Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

  • Eye for an Eye2 ranks

    Classic Era
    All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

    Forever
    All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.

  • Two-Handed Weapon Specialization3 ranks

    Classic Era
    Increases the damage you deal with two-handed melee weapons by 6%.

    Forever
    Increases the damage you deal with two-handed melee weapons by 9%.

  • Vengeance5 → 3 ranks · moved from row 6 to row 5

    Classic Era
    Gives you a 15% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.

    Forever
    Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a critical strike. Stacks up to 5 times.

  • Repentance1 rank · moved from row 7 to row 5

    Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Removed

  • Improved Blessing of Might · row 1 · 5 ranks

    Increases the melee attack power bonus of your Blessing of Might by 20%.

  • Improved Seal of the Crusader · row 2 · 3 ranks

    Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 15%.

  • Improved Retribution Aura · row 4 · 2 ranks

    Increases the damage done by your Retribution Aura by 50%.

  • Sanctity Aura · row 5 · 1 rank

    Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

0 talents in Retribution are unchanged.