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Warlock talent changes in WoW Forever

Compared with Classic Era, talent by talent: 18 added, 33 rewritten or moved, 16 removed, 1 untouched. Open the Warlock calculator.

Affliction

New in Forever

  • Malediction · row 2 · 5 ranks

    Increases all periodic damage done by your Warlock spells by 5%.

  • Soul Harvesting · row 2 · 2 ranks

    You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 100% of normal speed while you are casting spells, and grants a 100% increase to your Mana regeneration.

  • Improved Drains · row 2 · 3 ranks

    Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.

  • Pandemic · row 3 · 3 ranks

    Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.

  • Malevolence · row 4 · 5 ranks

    Increases the critical effect chance of your Shadow spells by 5%.

  • Wrack · row 7 · 1 rank

    Tears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.

Rewritten or moved

  • Improved Life Tap2 ranks · moved from row 2 to row 1

    Increases the amount of Mana awarded by your Life Tap spell by 20%.

  • Suppression5 ranks

    Classic Era
    Reduces the chance for enemies to resist your Affliction spells by 10%.

    Forever
    Improves your chance to hit by 5% and reduces all threat you generate by 20%.

  • Improved Corruption5 ranks

    Classic Era
    Reduces the casting time of your Corruption spell by 2 sec.

    Forever
    Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.

  • Improved Bane of Agony3 → 2 ranks

    Classic Era
    Increases the damage done by your Curse of Agony by 6%.

    Forever
    Increases the damage done by your Bane of Agony by 10%.

  • Fel Concentration5 → 3 ranks

    Classic Era
    Gives you a 70% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

    Forever
    Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.

  • Amplify Curse1 rank

    Classic Era
    Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

    Forever
    Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.

  • Nightfall2 ranks

    Classic Era
    Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

    Forever
    Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

  • Curse of Exhaustion1 rank · moved from row 5 to row 4

    Classic Era
    Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.

    Forever
    Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.

  • Siphon Life1 rank

    Classic Era
    Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.

    Forever
    Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.

  • Soul Siphon5 → 3 ranks · moved from row 2 to row 5

    Classic Era
    Increases the Health drained by your Drain Life spell by 10%.

    Forever
    Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.

  • Shadow Mastery5 ranks

    Classic Era
    Increases the damage dealt or life drained by your Shadow spells by 10%.

    Forever
    Increases the damage dealt or life drained by your Shadow spells by 5%.

Removed

  • Improved Curse of Weakness · row 2 · 3 ranks

    Increases the effect of your Curse of Weakness by 20%.

  • Improved Drain Soul · row 2 · 2 ranks

    Gives you a 100% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.

  • Grim Reach · row 4 · 2 ranks

    Increases the range of your Affliction spells by 20%.

  • Improved Drain Mana · row 4 · 2 ranks

    Causes 30% of the Mana drained by your Drain Mana spell to damage the opponent.

  • Improved Curse of Exhaustion · row 5 · 4 ranks

    Increases the speed reduction of your Curse of Exhaustion by 20%.

  • Dark Pact · row 7 · 1 rank

    Drains 150 of your pet's Mana, returning 100% to you.

0 talents in Affliction are unchanged.

Demonology

New in Forever

  • Demonic Aegis · row 2 · 2 ranks

    Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.

  • Demonic Energies · row 2 · 2 ranks

    You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.

  • Decimation · row 4 · 2 ranks

    Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.

  • Demonic Brand · row 4 · 3 ranks

    Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target generate high threat and deal X to X Fire or Shadow damage based on the pet.

  • Improved Felhunter · row 5 · 3 ranks

    Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.

  • Demonic Knowledge · row 5 · 3 ranks

    Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.

  • Demonic Pact · row 7 · 1 rank

    Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

Rewritten or moved

  • Improved Health Funnel2 ranks · moved from row 2 to row 1

    Classic Era
    Increases the amount of Health transferred by your Health Funnel spell by 20%.

    Forever
    Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.

  • Improved Imp3 ranks

    Classic Era
    Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.

    Forever
    Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.

  • Demonic Embrace5 ranks

    Classic Era
    Increases your total Stamina by 15% but reduces your total Spirit by 5%.

    Forever
    Increases your total Stamina by 15%.

  • Unholy Power5 ranks · moved from row 4 to row 1

    Classic Era
    Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 20%.

    Forever
    Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.

  • Improved Voidwalker3 ranks

    Classic Era
    Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%.

    Forever
    Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.

  • Fel Vitality5 → 3 ranks

    Classic Era
    Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%.

    Forever
    Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

  • Demonic Sacrifice1 rank · moved from row 5 to row 3

    Classic Era
    When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.

    Forever
    When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hr. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

  • Master Summoner2 ranks · moved from row 4 to row 3

    Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

  • Fel Domination1 rank · moved from row 3 to row 4

    Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

  • Soul Link1 rank · moved from row 7 to row 5

    Classic Era
    When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.

    Forever
    When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

  • Master Demonologist5 ranks

    Classic Era
    Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level.

    Forever
    Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.

Removed

  • Improved Healthstone · row 1 · 2 ranks

    Increases the amount of Health restored by your Healthstone by 20%.

  • Fel Stamina · row 3 · 5 ranks

    Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%.

  • Improved Subjugate Demon · row 5 · 5 ranks

    Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 10% and reduces the resist chance by 10%.

  • Improved Firestone · row 5 · 2 ranks

    Increases the bonus Fire damage from Firestones and the Firestone effect by 30%.

  • Improved Spellstone · row 7 · 2 ranks

    Increases the amount of damage absorbed by your Spellstone by 30%.

1 talents in Demonology are unchanged.

Destruction

New in Forever

  • Molten Skin · row 2 · 5 ranks

    Reduces all damage taken by 10%.

  • Bane of Havoc · row 5 · 1 rank

    Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

  • Fire and Brimstone · row 5 · 3 ranks

    Increases the critical strike chance of your Conflagrate spell by 25%.

  • Shadow and Flame · row 6 · 5 ranks

    Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.

  • Incinerate · row 7 · 1 rank

    Deals 97 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

Rewritten or moved

  • Destructive Reach2 ranks · moved from row 4 to row 1

    Classic Era
    Increases the range of your Destruction spells by 20%.

    Forever
    Increases the range of your damaging spells by 20%.

  • Improved Shadow Bolt5 ranks

    Classic Era
    Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.

    Forever
    Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.

  • Bane5 ranks · moved from row 2 to row 1

    Classic Era
    Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.

    Forever
    Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

  • Cataclysm5 → 3 ranks · moved from row 1 to row 2

    Classic Era
    Reduces the Mana cost of your Destruction spells by 5%.

    Forever
    Reduces the Mana cost of your Destruction spells by 10%.

  • Aftermath5 ranks

    Classic Era
    Gives your Destruction spells a 10% chance to daze the target for 5 sec.

    Forever
    Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.

  • Ruin1 → 5 ranks · moved from row 5 to row 3

    Increases the critical strike damage bonus of your Destruction spells by 100%.

  • Shadowburn1 rank

    Classic Era
    Instantly blasts the target for 99 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

    Forever
    Instantly blasts the target for 66 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.

  • Intensity2 → 3 ranks

    Classic Era
    Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.

    Forever
    Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

  • Agonizing Flames5 → 3 ranks

    Classic Era
    Increases the critical strike chance of your Searing Pain spell by 10%.

    Forever
    Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.

  • Conflagrate1 rank · moved from row 7 to row 4

    Classic Era
    Ignites a target that is already afflicted by Immolate, dealing 306 Fire damage and consuming the Immolate spell.

    Forever
    Ignites a target that is already afflicted by your Immolate spell, dealing 95 Fire damage and consuming your Immolate effect.

  • Pyroclasm2 ranks

    Classic Era
    Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 sec.

    Forever
    Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.

Removed

  • Improved Firebolt · row 3 · 2 ranks

    Reduces the casting time of your Imp's Firebolt spell by 1 sec.

  • Improved Lash of Pain · row 3 · 2 ranks

    Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 6 sec.

  • Devastation · row 3 · 5 ranks

    Increases the critical strike chance of your Destruction spells by 5%.

  • Improved Immolate · row 5 · 5 ranks

    Increases the initial damage of your Immolate spell by 25%.

  • Emberstorm · row 6 · 5 ranks

    Increases the damage done by your Fire spells by 10%.

0 talents in Destruction are unchanged.