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WarriorPvP · level 19

Level 19 Arms Warrior twink build

Cullfield bruiser” — Player vs player (PvPPlayer versus player: duels, battlegrounds, world fights.PvP server, expect to die in STV. Full entry →) · a twinkA low-level character kept at the top of a battleground bracket (19, 29, 39…) with the best gear, enchants and consumables money can buy.Level 19 twink rogue with Shadowfang, welcome to Warsong Gulch. Full entry → for the 1019 bracketA range of levels that queue together for a battleground, e.g. 10–19, 20–29. Twinks live at the top of each one.The 29 bracket is all hunters. Full entry →.

A stamina-heavy level 19 two-handed Warrior twink built around Nature's Cull burst, Charge rage, Rend pressure, Hamstring control, and Overpower punishment.

Solid. A few specific changes below would lift it further.

Talents

10 Arms / 0 Fury / 0 Protection · 10 points at level 19

Arms · 10

  • Deflection2/5
  • Improved Rend3/3
  • Improved Charge2/2
  • Improved Tactical Mastery1/5
  • Improved Overpower2/2

Fury · 0

No points.

Protection · 0

No points.

Gear

SlotItemStatsSource
HeadDiscarded Circlet51 armor · +16 Stamina · +11 Intellect · +10 SpiritNew in this game — where it drops is not in the client data yet
NeckAmulet of Vengeance+10 Stamina · +8 StrengthNew in this game — where it drops is not in the client data yet
ShouldersClacking Carapace Spaulders199 armor · +14 Stamina · +7 Agility · +8 Attack PowerNew in this game — where it drops is not in the client data yet
BackCorpsefeeder's Shedding31 armor · +11 Stamina · +4 Strength · +4 AgilityNew in this game — where it drops is not in the client data yet
ChestVeteran's Chain Shirt184 armor · +4 Agility · +5 Stamina · +7 StrengthCrafted · Blacksmithing · skill 65
WristsOvergrown Cuffs56 armor · +7 Stamina · +7 Agility · +14 Attack PowerNew in this game — where it drops is not in the client data yet
HandsVeteran's Gloves115 armor · +3 Agility · +5 Stamina · +5 StrengthCrafted · Blacksmithing · skill 90
WaistDeviate Scale Belt51 armor · +6 Stamina · +5 Agility · +3 StrengthCrafted · Leatherworking · skill 95
LegsMighty Chain Pants155 armor · +5 Strength · +5 Stamina
FeetVeteran's Boots131 armor · +4 Agility · +5 Stamina · +5 StrengthCrafted · Blacksmithing · skill 95
Ring 1Malignant Root+7 Stamina · +8 Attack Power · +4 Spell PowerNew in this game — where it drops is not in the client data yet
Ring 2Knucklebound Thimble+8 Stamina · +9 Health per 5 sec · +50 Bonus ArmorNew in this game — where it drops is not in the client data yet
Trinket 1Greater Insignia of the AllianceNew in this game — where it drops is not in the client data yet
Trinket 2Transformative CocoonNew in this game — where it drops is not in the client data yet
Main HandNature's Cull135–204 · 3.3s · 51.4 dps · +115 Bonus Armor · +26 Stamina · +23 Attack PowerNew in this game — where it drops is not in the client data yet
Ranged / RelicYoungster's First Bow49–92 · 2.8s · 25.2 dps · +5 Stamina · +7 Attack PowerNew in this game — where it drops is not in the client data yet

Rotation

  1. 1Valor of Azerothbuff not active on you
  2. 2Commanding Shoutbuff not active on you
  3. 3Battle Shoutbuff not active on you
  4. 4Chargeopener only
  5. 5Rallying Cryyou are low on health
  6. 6Enraged Regenerationyou are low on health
  7. 7Hamstringdebuff missing on target
  8. 8Renddebuff missing on target
  9. 9Overpowerwhen ready
  10. 10Shockwavewhen ready
  11. 11Devastatewhen ready
  12. 12Heroic Strikeresource pooled (high rage/energy/mana)

Read top to bottom: use the first ability that is ready and whose condition holds.

Why it works

This is an Arms control build: 3/3 Improved Rend makes your bleed meaningful and keeps rogues from cleanly resetting, 2/5 Deflection helps in melee duels, 2/2 Improved Charge gives enough opening rage to Charge into Hamstring/Rend, and 2/2 Improved Overpower turns enemy dodges into kill windows. The spare Tactical Mastery point is useful whenever you stance-swap without dumping all rage.

The gear leans into the PvP knee of the survival curve rather than pure glass-cannon damage. Around balance 50 you get about 1280 HP from gear and 1088 armor while only giving up roughly 2% throughput; pushing much past that starts costing far more damage for each extra chunk of HP. Nature's Cull is the centerpiece: huge level-19 weapon damage, +26 Stamina, attack power, and bonus armor in one slot. Clacking Carapace Spaulders, Corpsefeeder's Shedding, Overgrown Cuffs, Veteran mail pieces, Malignant Root, and Knucklebound Thimble stack the stamina/physical stats you need to survive focus while still hitting hard. Use the Horde version of the Greater Insignia instead if needed.

Play as a lockdown bruiser. Keep Valor, Commanding Shout, and Battle Shout up before fights. Open with Charge, immediately Hamstring so targets cannot kite, then Rend to maintain pressure. Overpower is your highest-priority punish when it lights up. Use Shockwave to secure kills or peel, Devastate as your main free pressure button, and Heroic Strike only when rage is high. Rallying Cry and Enraged Regeneration are your panic buttons; do not hold them until you are already dead.

More Warrior builds

Generated by the optimizer from WoW Forever client build 1.60.1.69913 and checked against the builder's rules (row gates, prerequisites, what the class can wear). The rating above is recomputed from today's data. Race not set — pick yours in the builder for racial bonuses.