AV
PvPAlso: Alterac Valley
Alterac Valley: 40 v 40 across a whole zone, ends when a faction boss dies. Can last hours or minutes depending on the era.
“AV weekend, honor is doubled, everyone's queueing.”
See also: Battleground, Honor
Jargon, decoded
304 words from World of Warcraft, MMOs, esports and every game chat you have ever been flamed in — what each one means, and how people actually say it. Every entry has its own link, so you can send it to the friend who just asked what a twink is.
Also: Alterac Valley
Alterac Valley: 40 v 40 across a whole zone, ends when a faction boss dies. Can last hours or minutes depending on the era.
“AV weekend, honor is doubled, everyone's queueing.”
See also: Battleground, Honor
21 of 304 words for “Healer”
The role that keeps the group alive. Priests, druids, shamans and paladins. Healing generates threat too, which is why healers get eaten when a tank loses aggro.
“Two healers is enough for Stratholme.”
“Healer is OOM, stop pulling.”
The angel at the graveyard who can resurrect you on the spot for durability damage and resurrection sickness. The alternative to a corpse run.
“Took the spirit healer, gear's at 40%.”
See also: Corpse run, Rez
Spell power that only works on heals. Healers stack it; DPS casters can't use it at all.
“That chest is +healing, useless for a shadow priest.”
See also: Spell power, Healer
Difference: the gap between two players in the same role decided the game. 'Healer diff.'
“Healer diff, ours was OOM the whole game.”
See also: Cracked
Also: FSR
Vanilla's mana rule: no spirit-based regeneration for five seconds after any spell. Healers cancel-cast and skip heals to get regen ticks.
“Stop casting for five seconds and let the regen tick.”
Healing per second. The healer's version of DPS. Overhealing does not count.
“Top HPS on that fight was the shaman, mostly Chain Heal.”
Casting on whatever your mouse is over, via a macro, without changing target. Healers live on it.
“Mouseover macros for every heal.”
See also: Macro, Focus target
Also: Out of mana
Out of mana. The healer's most important sentence.
“OOM, stop pulling.”
“Innervate me, I'm OOM.”
The attention of an enemy: whoever it is attacking. Built up as threat; tanks want it, everyone else wants to lose it.
“Watch your aggro, the healer just pulled it off me.”
“Wait for the tank to get aggro before you open.”
Also: Crowd control
Crowd control: anything that takes an enemy out of the fight for a while — sheep, sap, fear, stun, root.
“CC the healer, then burst the mage.”
“That pack needs two CCs.”
See also: Diminishing returns, Sheep, Sap
Also: Composition
Team composition: which classes or characters a team fields.
“Their comp is two healers and three warriors, we can't out-damage it.”
Damage per second, and by extension the damage-dealing role and the people playing it.
“We're at 3 DPS, need a tank and a healer.”
“His DPS is fine, his positioning is the problem.”
Later feature that lets you keep two talent builds and swap between them. Not in vanilla; watch for it in Forever.
“No dual spec means you're a healer on raid nights, full stop.”
See also: Respec
Enemy flag carrier. The one everyone should be hitting.
“EFC is in their tunnel with two healers, we need to send more.”
See also: Flag carrier, WSG
Looking for group. The message and the channel.
“LFG Scholo, healer here.”
To get an enemy off a teammate: stun, snare, fear or just hit them until they switch.
“Peel for the healer, she's got two rogues on her.”
See also: Flag carrier, CC
To start a new character, usually a different class, and make it your main.
“Rerolled priest because the guild needed healers.”
An effect that stops all casting for its duration. A stronger interrupt.
“Silence the healer and go.”
Also: Sta
The stat that gives health: 10 HP per point past the first few. The survival stat.
“More stamina, more HP, more time for the healer to reach you.”
“Twinks stack stamina and agility.”
The role that holds the enemy's attention and takes the hits, so everyone else can do their job. Warriors, druids in bear form and paladins in vanilla-style games.
“We still need a tank for Scholo.”
“Tank pulls, DPS waits three seconds, healers keep the tank up.”
Everyone dies. Then the corpse run, the buffs, and the second attempt.
“We wiped at 2%.”
“Wipe it, the tank's dead and the healers are OOM.”
See also: Corpse run, Progression
World of Warcraft, especially vanilla, Classic and Forever.
79 words
Group PvE: pulls, loot rules, wipes and parses.
47 words
Battlegrounds, duels, twinks and world PvP.
31 words
Words shared by every online RPG.
47 words
Competitive play, broadcasts and the meta.
21 words
What people say in every chat, every game.
79 words
Missing a word, or got one wrong? Tell us. Then go build something and use it in a sentence.