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ShamanRaid DPS · level 60

Level 60 Enhancement Shaman raid DPS build

Stormstrike raider” — Damage in dungeons and raids.

A two-handed Stormstrike melee damage build that reaches the boss special-hit cap through gear plus Nature's Guidance, then stacks slow-weapon damage, crit, attack power, and shock support.

Solid. A few specific changes below would lift it further.

Talents

0 Elemental / 31 Enhancement / 20 Restoration · 51 points at level 60

Elemental · 0

No points.

Enhancement · 31

  • Ancestral Knowledge5/5
  • Thundering Strikes5/5
  • Enhancing Totems2/2
  • Two-Handed Axes and Maces1/1
  • Anticipation2/5
  • Flurry5/5
  • Improved Weapon Totems2/2
  • Elemental Weapons3/3
  • Weapon Mastery5/5
  • Stormstrike1/1

Restoration · 20

  • Tidal Focus5/5
  • Totemic Focus5/5
  • Nature's Guidance3/3
  • Healing Focus1/5
  • Totemic Mastery1/1
  • Tidal Mastery5/5

Gear

SlotItemStatsSource
HeadCrown of Destruction392 armor · +23 Stamina · +9 Intellect · +9 Spirit · +2% Critical strike chance · +44 Attack PowerMolten Core · Ragnaros
NeckPrestor's Talisman of Connivery+30 Agility · +1% Hit chanceBlackwing Lair · Nefarian
ShouldersMantle of Wicked Revenge170 armor · +30 Agility · +16 Strength · +14 StaminaTemple of Ahn'Qiraj · Fankriss the Unyielding
BackShroud of Dominion68 armor · +11 Stamina · +1% Critical strike chance · +50 Attack PowerNaxxramas · Sapphiron
ChestGhoul Skin Tunic241 armor · +40 Strength · +22 Stamina · +2% Critical strike chanceNaxxramas · Trash
WristsQiraji Execution Bracers103 armor · +16 Agility · +15 Strength · +14 Stamina · +1% Hit chanceTemple of Ahn'Qiraj · Twin Emperors
HandsGloves of Enforcement140 armor · +20 Agility · +28 Strength · +6 Stamina · +1% Hit chanceTemple of Ahn'Qiraj · Battleguard Sartura
WaistBelt of Never-ending Agony142 armor · +20 Stamina · +64 Attack Power · +1% Critical strike chance · +1% Hit chanceTemple of Ahn'Qiraj · C'Thun
LegsLeggings of Apocalypse211 armor · +31 Agility · +23 Stamina · +15 Strength · +2% Critical strike chanceNaxxramas · The Four Horsemen
FeetWormhide Boots163 armor · +32 Agility · +18 Strength · +13 Stamina
Ring 1Band of Unnatural Forces+1% Critical strike chance · +1% Hit chance · +52 Attack PowerNaxxramas · Loatheb
Ring 2Ring of the Qiraji Fury+12 Stamina · +40 Attack Power · +1% Critical strike chanceTemple of Ahn'Qiraj · Viscidus
Trinket 1Slayer's Crest+64 Attack PowerNaxxramas · Sapphiron
Trinket 2Kiss of the Spider+1% Critical strike chance · +1% Hit chanceNaxxramas · Maexxna
Main HandMight of Menethil289–435 · 3.8s · 95.3 dps · +46 Stamina · +20 Strength · +2% Critical strike chanceNaxxramas · Kel'Thuzad
Ranged / RelicTotem of RageBlackrock Depths · Magmus

Rotation

  1. 1Lightning Shieldbuff not active on you
  2. 2Stormstrikewhen ready
  3. 3Earth Shockwhen ready
  4. 4Chain Lightning3+ enemies
  5. 5Flame Shockdebuff missing on target
  6. 6Lightning Boltresource pooled (high rage/energy/mana)
  7. 7Frost Shockwhile moving
  8. 8Lesser Healing Waveyou are low on health

Read top to bottom: use the first ability that is ready and whose condition holds.

Why it works

This is a raid-focused Enhancement setup with 31 points for Two-Handed Axes and Maces, Flurry, Elemental Weapons, Weapon Mastery, and Stormstrike. The 20 Restoration points are not for healing throughput; they buy Nature's Guidance for 3% melee and spell hit, Totemic Mastery for easier group coverage, cheaper totems, and Tidal Mastery for more Lightning Bolt and Chain Lightning crits when you cast between melee windows.

The gear is built around exactly 9% hit versus raid bosses: 6% from Prestor's Talisman, Qiraji Execution Bracers, Gloves of Enforcement, Belt of Never-ending Agony, Band of Unnatural Forces, and Kiss of the Spider, plus 3% from Nature's Guidance. After that, the set prioritizes crit and attack power: Might of Menethil is the ideal slow two-hander, Ghoul Skin Tunic and Leggings of Apocalypse are premium burst pieces, and Slayer's Crest plus Kiss of the Spider give strong cooldown pressure. Totem of Rage is chosen because shocks are your main instant spell damage and pair well with Stormstrike's Nature damage bonus.

In play, keep your shield buff up, maintain your melee uptime, and use Stormstrike on cooldown. Earth Shock is your main follow-up, especially after Stormstrike. Use Chain Lightning on 3+ targets, Flame Shock when its debuff is allowed and missing, and Lightning Bolt only when you have spare mana and can cast without delaying important melee or shock globals. Save Lesser Healing Wave for emergencies rather than planned healing.

More Shaman builds

Generated by the optimizer from Classic Era client build 1.15.9.69722 and checked against the builder's rules (row gates, prerequisites, what the class can wear). The rating above is recomputed from today's data. Race not set — pick yours in the builder for racial bonuses.