Level 60 Restoration Druid raid healing build
“Wild Growth Lifebinder” — Healing in dungeons and raids.
A HoT-focused Restoration raid healer that combines Wild Growth, Swiftmend, Nature’s Swiftness, strong spirit scaling, and high +healing/mp5 gear for stable tank and party healing.
Excellent. This is close to the best this item pool and tree allow for the goal.
Talents
11 Balance / 0 Feral Combat / 40 Restoration · 51 points at level 60
Balance · 11
Genesis5/5
Moonglow3/3
Nature's Majesty2/2
Nature's Splendor1/1
Feral Combat · 0
No points.
Restoration · 40
Nature's Focus5/5
Naturalist5/5
Subtlety2/3
Reflection3/3
Gift of Nature5/5
Gift of the Earthmother1/1
Tranquil Spirit5/5
Improved Rejuvenation3/3
Swiftmend1/1
Nature's Swiftness1/1
Living Spirit3/3
Improved Regrowth5/5
Wild Growth1/1
Gear
| Slot | Item | Stats | Source |
|---|---|---|---|
| Head | 100 armor · +24 Intellect · +18 Stamina · +64 Healing · +11 Mana per 5 sec · +21 Spell Damage | Temple of Ahn'Qiraj · Ouro | |
| Neck | +70 Healing · +6 Mana per 5 sec | — | |
| Shoulders | 186 armor · +12 Spirit · +22 Intellect · +18 Stamina · +5 Mana per 5 sec · +48 Healing | Dreamwalker Raiment | |
| Back | 66 armor · +12 Intellect · +7 Spirit · +6 Stamina · +40 Healing · +8 Mana per 5 sec | Temple of Ahn'Qiraj · C'Thun | |
| Chest | 262 armor · +19 Spirit · +29 Intellect · +29 Stamina · +66 Healing · +8 Mana per 5 sec | Dreamwalker Raiment | |
| Wrists | 54 armor · +10 Intellect · +9 Spirit · +8 Stamina · +53 Healing | Temple of Ahn'Qiraj · Twin Emperors | |
| Hands | 158 armor · +16 Spirit · +17 Stamina · +22 Intellect · +53 Healing | Dreamwalker Raiment | |
| Waist | 142 armor · +14 Stamina · +23 Intellect · +13 Spirit · +51 Healing · +4 Mana per 5 sec | Dreamwalker Raiment | |
| Legs | 221 armor · +20 Spirit · +26 Intellect · +22 Stamina · +66 Healing · +8 Mana per 5 sec | Dreamwalker Raiment | |
| Feet | 171 armor · +20 Intellect · +14 Spirit · +20 Stamina · +46 Healing · +5 Mana per 5 sec | Dreamwalker Raiment | |
| Ring 1 | +10 Intellect · +10 Spirit · +9 Stamina · +53 Healing | Blackwing Lair · Nefarian | |
| Ring 2 | +10 Stamina · +51 Healing · +5 Mana per 5 sec | Temple of Ahn'Qiraj · Princess Huhuran | |
| Trinket 1 | +70 Healing | Naxxramas · Sapphiron | |
| Trinket 2 | +66 Healing · +9 Mana per 5 sec | Blackwing Lair · Firemaw | |
| Main Hand | 185–279 · 3.0s · 77.5 dps · +41 Stamina · +23 Intellect · +17 Spirit · +71 Spell Power | PvP · Rank 18 | |
| Ranged / Relic | Crafted · Enchanting |
- Dreamwalker Raiment (6/9) — (2) Your Rejuvenation ticks have a chance to restore 60 mana, 8 energy, or 2 rage to your target.; (4) Reduces the mana cost of your Healing Touch, Regrowth, Rejuvenation, and Tranquility spells by 3%.; (6) Your initial cast and Regrowth ticks will increase the maximum health of your target by up to 50, stacking up to 7 times.
Rotation
- 1
Gift of the Wildopener only - 2
Thornsopener only - 3
Barkskinyou are low on health - 4
Swiftmendyou are low on health - 5
Nature's Swiftnessyou are low on health - 6
Healing Touchyou are low on health - 7
Tranquility3+ enemies - 8
Wild Growth3+ enemies - 9
Rejuvenationdebuff missing on target - 10
Lifebloomdebuff missing on target - 11
Regrowthdebuff missing on target - 12
Nourishwhen ready
Read top to bottom: use the first ability that is ready and whose condition holds.
Why it works
This build goes deep enough Restoration for every major healing tool: Swiftmend, Nature’s Swiftness, Improved Regrowth, Living Spirit, and Wild Growth. The Balance splash is for Genesis and Nature’s Splendor, which directly strengthen and extend your HoT package—especially Rejuvenation and Regrowth—making Swiftmend windows easier and improving raid efficiency. Naturalist plus Tranquil Spirit keeps Healing Touch relevant as your efficient large direct heal, while Reflection and Living Spirit turn the spirit-heavy gear into real longevity.
Gear is chosen for raid healing consistency: Don Rigoberto’s Lost Hat, Life Channeling Necklace, Cloak of Clarity, Dreamwalker pieces, Rejuvenating Gem, and Ring of the Martyr stack large +healing with mp5. Pure Elementium Band and Bracelets of Royal Redemption add very high raw healing with useful intellect/spirit. Eye of the Dead is your burst-healing trinket for predictable raid damage or tank spikes. I avoided spell-power-only/test-style rings in favor of actual healer itemization. Grand Marshal’s Stave is the best listed weapon package for spell power plus stamina/intellect/spirit; because it is two-handed, no off-hand is used. Idol of Swiftness supports the build’s emergency-heal identity by making Swiftmend available more often.
Play by keeping Gift of the Wild up and Thorns on the tank. Maintain Rejuvenation/Lifebloom on active tanks, add Regrowth when sustained damage is expected, then use Nourish as the normal filler. Swiftmend is your first instant save; if that is not enough, Nature’s Swiftness into Healing Touch. Use Wild Growth for grouped damage and Tranquility for true party-wide emergencies. Barkskin before dangerous damage or while healing under pressure.
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Generated by the optimizer from WoW Forever client build 1.60.1.69913 and checked against the builder's rules (row gates, prerequisites, what the class can wear). The rating above is recomputed from today's data. Race not set — pick yours in the builder for racial bonuses.