← Glossary

A stat threshold where something changes — the hit cap, enough haste for an extra tick, enough crit for a talent to matter.

The breakpoint is 9% hit; past that it's worthless.

See also: Hit cap, Theorycraft

How to use it

  • The breakpoint is 9% hit; past that it's worthless.

Related words

  1. Hit capThe amount of +hit after which extra hit does nothing. 9% against raid bosses (16% for spells) in…
  2. TheorycraftWorking out the math of the game — stat weights, rotations, breakpoints — from data and testing instead of…

Heard it used differently? Tell us. Search the whole glossary at /glossary.