AV
PvPAlso: Alterac Valley
Alterac Valley: 40 v 40 across a whole zone, ends when a faction boss dies. Can last hours or minutes depending on the era.
“AV weekend, honor is doubled, everyone's queueing.”
See also: Battleground, Honor
Jargon, decoded
304 words from World of Warcraft, MMOs, esports and every game chat you have ever been flamed in — what each one means, and how people actually say it. Every entry has its own link, so you can send it to the friend who just asked what a twink is.
Also: Alterac Valley
Alterac Valley: 40 v 40 across a whole zone, ends when a faction boss dies. Can last hours or minutes depending on the era.
“AV weekend, honor is doubled, everyone's queueing.”
See also: Battleground, Honor
47 of 304 words for “Layer”
A copy of a zone on the same server, used to spread players out at launch. Layer hopping lets you reach fresh spawns.
“He's on a different layer, invite him to swap.”
One player killing the whole enemy team in a round.
“Ace! Five for five.”
See also: Clutch
A player-made UI modification: damage meters, boss timers, questing helpers.
“Which addon shows the debuff timers?”
See also: Macro, WeakAura, Damage meters
Actions per minute. A speed stat for players.
“300 APM and half of it is spam clicking.”
See also: Micro
Also: AH
The server's player market. Where the gold goes.
“Check the AH before you farm it.”
Walking backwards, at half speed. The mark of a new player.
“Don't backpedal, strafe.”
See also: Keyboard turner
How you split survival against damage: more stamina and armor, or more crit and attack power. The line PvP players argue about. This site's gear planner has a knob for it.
“Balance for PvP: enough stamina to survive an opener, the rest into crit.”
See also: Stamina, Equivalence points, Twink
A high-level player killing a dungeon while low-level characters collect the XP. Mage boosting was an industry.
“Selling SM boosts, 5g a run.”
A beneficial effect on a player: Power Word: Fortitude, Battle Shout, food buffs, world buffs. Also, in patch notes, making something stronger.
“Buff up, ready check in one minute.”
“They buffed Arms in the last patch.”
See also: Debuff, World buff, Nerf
A player brought to a group just for their buffs. Also a character parked in a city to buff passers-by.
“We took a paladin as a buff bot, honestly.”
Waiting in one spot for a spawn, a player or a drop.
“Camping the rare spawn for the trinket.”
See also: Spawn, Corpse camping
A player who plays for fun and not much time. Also an insult from people who play too much.
“Casual guild, two raids a week, no attendance rules.”
Also: Meters, Recount, Details
Addons that show live damage and healing per player. The reason every DPS knows exactly where they stand — and the name of this site.
“Damage meters say the rogue did 40% of the raid's damage.”
“Post meters after the boss.”
Difference: the gap between two players in the same role decided the game. 'Healer diff.'
“Healer diff, ours was OOM the whole game.”
See also: Cracked
A five-player instance. Pre-raid gear comes from here.
“Scholomance, Stratholme and the Blackrock dungeons are the endgame dungeons at 60.”
See also: Raid, Instance, Pre-raid BiS
A rating system for skill, from chess. Win against better players, gain more.
“Lost 40 Elo to a smurf.”
Also: FC
The player holding the flag in Warsong Gulch. Your own is the FC, the enemy's is the EFC.
“Peel for the flag carrier!”
“Druid FC with speed and travel form is the classic pick.”
Also: Focus
The player everyone agrees to attack first, or the second target your UI tracks so you can interrupt it.
“Focus target is the priest, kick every heal.”
Ruining other players' fun on purpose: pulling extra mobs onto them, training a boss, stealing tags.
“Griefing the quest area by killing every NPC.”
A quest meant for several players, marked as such. Solo it at your peril.
“It's a group quest, elite at the end.”
A player organization with its own chat, bank and raid schedule. The social unit of an MMO.
“Our guild cleared BWL last week.”
“Guild drama, again.”
See also: Raid, Raid leader
The amount of +hit after which extra hit does nothing. 9% against raid bosses (16% for spells) in vanilla-style games; 5% against players.
“Don't stack past the hit cap, swap that ring for crit.”
“Casters need 16% to be capped on bosses.”
See also: Crit, Equivalence points
Points from killing enemy players and winning battlegrounds. In vanilla they drove a weekly ranking; in Classic they buy PvP gear.
“Honor resets Tuesday, grind while you can.”
See also: Rank, Honorable kill
Also: HK
A kill on an enemy player of roughly your level that counts for honor. Killing greys gives nothing.
“Twelve hundred honorable kills and still rank 7.”
Also: KEK
Laughter, from a Twitch emote. 'KEK' is the Horde-side 'lol' — the game translates Orcish 'lol' as 'kek' to Alliance players.
“Body pulled the boss, KEKW.”
A loot mode where one player hands out everything. Standard in guild raids.
“Master looter is the raid leader, whisper your rolls.”
See also: Ninja, DKP, Loot council
Massively multiplayer online game: thousands of players in one persistent world.
“WoW is the MMO everyone else is compared to.”
Also: Newbie
A genuinely new player. Not an insult, mostly.
“Newb here, where's the trainer?”
See also: Noob
Also: N00b
A new player who doesn't know what they're doing — or an insult for anyone who just made a mistake. 'Newb' is the kinder version.
“Don't pull without the tank, noob.”
“We were all noobs once.”
Non-player character: quest givers, vendors, guards, anyone not a person.
“Talk to the NPC by the well.”
The world showing different things to different players depending on their quest progress — a burned-down town for you, a normal one for your friend.
“We can't see each other, it's phasing from the quest.”
See also: Layer
Point of view: a stream or recording from one player's screen.
“Watch the POV of the flag carrier, it's chaos.”
Player versus environment: quests, dungeons, raids. Fighting the game, not each other.
“PvE server, no ganking, just questing.”
Player versus player: duels, battlegrounds, world fights.
“PvP server, expect to die in STV.”
See also: PvE, Battleground, World PvP
A large-group instance — 20 or 40 players in vanilla — and the group itself. Weekly lockouts, big bosses, epic loot.
“Raid is Tuesday and Thursday, be on by seven.”
“Molten Core was the first 40-man raid.”
A PvP stat from later expansions that reduces damage from players and crit chance against you. Not in vanilla; Forever may add its own version.
“No resilience here — stamina is the PvP stat.”
See also: Stamina
Also: Res, Resurrect
Resurrection: bringing a dead player back with a spell. Priests, paladins, shamans; druids once every 30 minutes in combat.
“Rez the tank first.”
“Mass rez isn't a thing here, walk.”
See also: Spirit healer, Corpse run
A bad player who blames everything but themselves.
“Scrub lost the duel and blamed lag.”
A skilled player on a new account, playing against beginners.
“That level 19 was a smurf, nobody moves like that at 19.”
Bound to your character; can't be traded, mailed or sold to players.
“Soulbound, so the ninja can't even sell it.”
Where or when an enemy, item or player appears. Respawn is the return after death.
“The rare spawns every four hours.”
“Spawn camping the graveyard is bad manners.”
A warlock and two helpers pulling a player to the instance with Ritual of Summoning. Saves twenty minutes.
“Summon please, I'm in Ironforge.”
See also: Hearth, Meeting stone
The invisible number every enemy keeps for each player. Damage and healing raise it; the highest threat gets attacked. Tanks generate it on purpose.
“I'm at 90% of the tank's threat, holding back.”
“Sunder Armor is more threat per rage than Heroic Strike early on.”
Dragging a line of enemies onto other players. Verb: to train.
“He trained the whole graveyard onto us and Vanished.”
A player who spends a lot of money in a game. Not really a vanilla WoW concept; the store didn't exist.
“Whales keep free-to-play games running.”
See also: RMT
Zone-wide buffs from events — Rallying Cry of the Dragonslayer, Warchief's Blessing, Songflower, Dire Maul tribute — that vanilla raiders collect before a raid and lose when they die.
“Full world buffs and a flask, don't you dare die on trash.”
Fighting other players out in the zones rather than in battlegrounds. Anything from a duel outside Orgrimmar to a 200-person Tarren Mill raid.
“Southshore vs Tarren Mill was world PvP before battlegrounds existed.”
World of Warcraft, especially vanilla, Classic and Forever.
79 words
Group PvE: pulls, loot rules, wipes and parses.
47 words
Battlegrounds, duels, twinks and world PvP.
31 words
Words shared by every online RPG.
47 words
Competitive play, broadcasts and the meta.
21 words
What people say in every chat, every game.
79 words
Missing a word, or got one wrong? Tell us. Then go build something and use it in a sentence.