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ShamanRaid DPS · level 60

Level 60 Enhancement Shaman raid DPS build

Farseer Stormstrike” — Damage in dungeons and raids.

A two-handed Enhancement raid Shaman that caps special hit, converts Intellect into hybrid damage, and uses Stormstrike, Maelstrom Lightning Bolts, Flurry, and Rage of the Farseer for sustained boss DPS.

Excellent. This is close to the best this item pool and tree allow for the goal.

Talents

14 Elemental / 37 Enhancement / 0 Restoration · 51 points at level 60

Elemental · 14

  • Convection5/5
  • Concussion5/5
  • Reverberation1/5
  • Call of Flame3/3

Enhancement · 37

  • Thundering Strikes5/5
  • Ancestral Knowledge5/5
  • Mental Dexterity3/3
  • Improved Ghost Wolf2/2
  • Elemental Weapons3/3
  • Shamanistic Focus1/1
  • Anticipation1/3
  • Flurry5/5
  • Stormstrike1/1
  • Spirit Weapons1/1
  • Mental Quickness2/2
  • Improved Stormstrike2/2
  • Maelstrom Weapon5/5
  • Rage of the Farseer1/1

Restoration · 0

No points.

Gear

SlotItemStatsSource
HeadStormcaller's Diadem416 armor · +8 Agility · +12 Strength · +22 Intellect · +12 Spirit · +22 Stamina · +32 Spell Power · +14 Critical StrikeStormcaller's Garb
NeckStormrage's Talisman of Seething+12 Stamina · +28 Critical Strike · +26 Attack PowerNaxxramas · Kel'Thuzad
ShouldersMantle of Wicked Revenge170 armor · +30 Agility · +16 Strength · +14 StaminaTemple of Ahn'Qiraj · Fankriss the Unyielding
BackCloak of the Fallen God66 armor · +26 Agility · +11 Strength · +15 Stamina
ChestDawn Armor187 armor · +37 Agility · +14 Critical Strike · +10 HitCrafted · Leatherworking
WristsQiraji Execution Bracers103 armor · +16 Agility · +15 Strength · +14 Stamina · +10 HitTemple of Ahn'Qiraj · Twin Emperors
HandsGloves of Enforcement140 armor · +20 Agility · +28 Strength · +6 Stamina · +10 HitTemple of Ahn'Qiraj · Battleguard Sartura
WaistBelt of Never-ending Agony142 armor · +20 Stamina · +64 Attack Power · +14 Critical Strike · +10 HitTemple of Ahn'Qiraj · C'Thun
LegsOutrider's Chain Leggings364 armor · +35 Agility · +15 Stamina · +14 Critical Strike · +10 Hit
FeetWormhide Boots163 armor · +32 Agility · +18 Strength · +13 Stamina
Ring 1Band of Unnatural Forces+14 Critical Strike · +10 Hit · +52 Attack PowerNaxxramas · Loatheb
Ring 2Ring of the Qiraji Fury+12 Stamina · +40 Attack Power · +14 Critical StrikeTemple of Ahn'Qiraj · Viscidus
Trinket 1Drake Fang Talisman+56 Attack Power · +20 Hit · +12 DodgeBlackwing Lair · Ebonroc
Trinket 2Kiss of the Spider+14 Critical Strike · +10 HitNaxxramas · Maexxna
Main HandDark Edge of Insanity242–364 · 3.5s · 86.6 dps · +35 Strength · +19 Agility · +25 StaminaTemple of Ahn'Qiraj · C'Thun
Ranged / RelicTotem of the Storm
  • Stormcaller's Garb (1/5)

Rotation

  1. 1Lightning Shieldbuff not active on you
  2. 2Rage of the Farseerresource pooled (high rage/energy/mana)
  3. 3Stormstrikewhen ready
  4. 4Chain Lightning3+ enemies
  5. 5Molten Blast3+ enemies
  6. 6Flame Shockdebuff missing on target
  7. 7Lightning Boltresource pooled (high rage/energy/mana)
  8. 8Earth Shockwhen ready

Read top to bottom: use the first ability that is ready and whose condition holds.

Why it works

This is a 37/14 Enhancement build: Enhancement supplies Thundering Strikes, Mental Dexterity, Elemental Weapons, Flurry, Stormstrike, Spirit Weapons threat reduction, Mental Quickness, Maelstrom Weapon, and Rage of the Farseer. The 14 Elemental points add cheaper and harder-hitting shocks/lightning plus stronger Flame Shock, which matters because your damage is split between melee swings and Nature/Fire spells.

The gear is built around reaching about 90 hit rating for raid boss special attacks: Dawn Armor, Qiraji Execution Bracers, Gloves of Enforcement, Belt of Never-ending Agony, Outrider's Chain Leggings, Band of Unnatural Forces, Drake Fang Talisman, and Kiss of the Spider together cover the cap. Dark Edge of Insanity is the best listed weapon because its high two-handed DPS, Strength, Agility, and Stamina all fit Enhancement well. Stormcaller's Diadem and Totem of the Storm are chosen because Intellect becomes attack power through Mental Dexterity and spell damage through Mental Quickness, while the totem buffs your Maelstrom Lightning Bolts.

Play in melee range. Keep Lightning Shield up before pulls, use Rage of the Farseer during burn windows, press Stormstrike on cooldown, and spend Maelstrom Weapon on Lightning Bolt when pooled/instant. On 3+ targets, add Chain Lightning and Molten Blast. Keep Flame Shock up if it is missing, then use Earth Shock as the default shock filler when mana allows.

More Shaman builds

Generated by the optimizer from WoW Forever client build 1.60.1.69913 and checked against the builder's rules (row gates, prerequisites, what the class can wear). The rating above is recomputed from today's data. Race not set — pick yours in the builder for racial bonuses.